rustsc plugin editor lab
Offline 203.149.74.189:30135 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include rustsc plugin editor lab?
These Rust Pop Watch lists include rustsc plugin editor lab: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on rustsc plugin editor lab mean?
The game's server browser picks up these tags from rustsc plugin editor lab: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does rustsc plugin editor lab rank against other Rust servers?
A seven-day player-hours placing of #15,289 puts rustsc plugin editor lab in the top 69% of all ranked servers.
How many players are on rustsc plugin editor lab right now?
The last sighting of rustsc plugin editor lab was 3 days 8 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is rustsc plugin editor lab online, and how reliable is it?
rustsc plugin editor lab shows as offline, last spotted 3 days 8 hours ago. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. It came to Rust Pop Watch's attention on 26 October 2026.
Where is rustsc plugin editor lab located?
There is no region from rustsc plugin editor lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.149.74.189:30135.
Which Rust version is rustsc plugin editor lab on?
Rust network protocol 2635 and build 168909 is the version rustsc plugin editor lab runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on rustsc plugin editor lab?
Too few wipes are on record for rustsc plugin editor lab to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 8 hours.
Rules and settings
Which map does rustsc plugin editor lab run?
A procedural map is what rustsc plugin editor lab runs, generated by the game.
What are the rules and settings on rustsc plugin editor lab?
No gather rate appears in the name of rustsc plugin editor lab. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join rustsc plugin editor lab?
The console method: start Rust, press F1, and type client.connect 203.149.74.189:30135. Launch Rust on this page is another way, opening Rust via Steam and connecting.