Live 52,558 players 11,680 servers online 137 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published private events Onlineright now
Celebrity profile

private events

Online 203.16.163.198:26595 checked 9m ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 70 slots 0% full steadyagainst this time yesterday
7-day average1peak 48
Rank#3,511top 16%
Region–no continent published · group 60 max
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
02040608010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
17
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC2d ago 48 – running 0
Fri 23 Oct, 14:32 UTC5d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC9d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC21d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include private events?

These are the Rust Pop Watch lists that include private events: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on private events mean?

For the server browser, private events lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp70 (Max players): There are 70 slots; ts60 (Group limit): Teams cap at 60 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does private events rank against other Rust servers?

The last seven days of player hours place private events at #3,511, in the top 16% of all ranked servers.

How many players are on private events right now?

The current tally at private events: 0 players across 70 slots. Averaging 1 players across seven days, it topped out at 48. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 29 players on average.

Server details

Is private events online, and how reliable is it?

private events is live at the moment. The uptime figure suggests it restarted roughly 25 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does private events run smoothly?

The 48-hour average was 122 server fps, with a low of 79. The world carried as many as 69,669 entities, including buildings and deployables. Memory use peaked at 4,475 MB. Players feel lag when fps drops and the entity count climbs.

Where is private events located?

No region is published by private events. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.16.163.198:26595.

Which Rust version is private events on?

Rust network protocol 2635 and build 168909 is the version private events runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What happens on private events when wipe day comes around?

Across its recent wipes, the busiest point averaged 17 players. The latest wipe's crowd was busiest 25 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.

What is the wipe schedule on private events?

There is no next wipe to predict on private events, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 16 hours.

Map and rules

Which map does private events run?

A procedural map of 3,500 with seed 1862422565 is what private events runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on private events?

Nothing in the name tells you the gather rate on private events. Teams can reach 60 players. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join private events?

The console method: start Rust, press F1, and type client.connect 203.16.163.198:26595. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp70
Max players There are 70 slots.
ts60
Group limit Teams cap at 60 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.