Live 44,143 players 11,613 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [HUN-PVE] Damascus Onlineright now
Celebrity profile

[HUN-PVE] Damascus

Online 203.16.163.244:29649 checked 12m ago

moddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#9,317top 42%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123408:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 07:44 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [HUN-PVE] Damascus?

You'll find [HUN-PVE] Damascus on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [HUN-PVE] Damascus mean?

For the server browser, [HUN-PVE] Damascus lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [HUN-PVE] Damascus rank against other Rust servers?

The last seven days of player hours place [HUN-PVE] Damascus at #9,317, in the top 42% of all ranked servers.

How many players are on [HUN-PVE] Damascus right now?

The current tally at [HUN-PVE] Damascus: 0 players across 40 slots. Peak for the week was 1, against an average of 0 players.

Server facts

Is [HUN-PVE] Damascus online, and how reliable is it?

[HUN-PVE] Damascus is live at the moment. The uptime figure suggests it restarted roughly 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 15 October 2026.

Does [HUN-PVE] Damascus run smoothly?

Average server fps for the last 48 hours was 148, and it never went below 110. At its peak it held 49,082 entities: buildings, deployables and all the rest. The highest memory usage was 3,846 MB. Players feel lag when fps drops and the entity count climbs.

Where is [HUN-PVE] Damascus located?

No region is published by [HUN-PVE] Damascus. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.16.163.244:29649.

Which Rust version is [HUN-PVE] Damascus on?

On Linux, [HUN-PVE] Damascus runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [HUN-PVE] Damascus when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on [HUN-PVE] Damascus?

Too few wipes are on record for [HUN-PVE] Damascus to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 12 days 23 hours is when the present world was made.

Rules and settings

Which map does [HUN-PVE] Damascus run?

Generated by the game with seed 50000, the map on [HUN-PVE] Damascus is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on [HUN-PVE] Damascus?

The name of [HUN-PVE] Damascus says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

How to join

How do I join [HUN-PVE] Damascus?

The console method: start Rust, press F1, and type client.connect 203.16.163.244:29649. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.