Bungulators
Offline 203.16.163.41:20000 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Bungulators?
These are the Rust Pop Watch lists that include Bungulators: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Bungulators mean?
The game's server browser picks up these tags from Bungulators: gmrust (Game mode): Survival, standard Rust style; mp9 (Max players): Slots: 9; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): Game build: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Bungulators rank against other Rust servers?
A seven-day player-hours placing of #15,470 puts Bungulators in the top – of all ranked servers.
How many players are on Bungulators right now?
The last sighting of Bungulators was 42 days 23 hours ago, and it is offline now.
Server details
Is Bungulators online, and how reliable is it?
Down at the moment: Bungulators was last seen 42 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Bungulators located?
There is no region from Bungulators. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 203.16.163.41:20000.
Which Rust version is Bungulators on?
On Linux, Bungulators runs Rust network protocol 2633 and build 163493. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Bungulators?
Bungulators's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 49 days 8 hours.
Map and rules
Which map does Bungulators run?
The map on Bungulators is procedural, made by the game.
What are the rules and settings on Bungulators?
No gather rate appears in the name of Bungulators. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Bungulators?
Enter client.connect 203.16.163.41:20000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.