Rivals dev
Offline 203.94.34.210:12345 checked 7h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:25 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 20:31 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 19:41 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 16:57 UTC12h ago | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 11:07 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:42 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:26 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 10:18 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:57 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:52 UTC2d ago | – | – | – | 1 |
| Wed 14 Oct, 11:28 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:48 UTC14d ago | – | – | – | 1 |
| Wed 14 Oct, 08:10 UTC14d ago | 1 | – | 12.1 days | 1 |
| Tue 13 Oct, 09:26 UTC15d ago | – | – | – | 1 |
| Tue 13 Oct, 08:02 UTC15d ago | 1 | – | 1 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rivals dev?
You'll find Rivals dev on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours.
What do the server tags on Rivals dev mean?
The game's server browser picks up these tags from Rivals dev: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs0 (Build): They haven't published a build number; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus (Region code): It carries region code us; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rivals dev rank against other Rust servers?
The last seven days of player hours place Rivals dev at #10,425, in the top 47% of all ranked servers.
How many players are on Rivals dev right now?
The last sighting of Rivals dev was 7 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.
Server details
Is Rivals dev online, and how reliable is it?
The server Rivals dev is not online now; 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 9, a 5% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is Rivals dev located?
No region is published by Rivals dev; its region code is us. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 203.94.34.210:12345.
Which Rust version is Rivals dev on?
On Windows, Rivals dev runs Rust network protocol 2635. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Rivals dev?
No wipe schedule exists for Rivals dev: it swaps in a fresh world every few hours, and those resets are not wipes.
The rules
Which map does Rivals dev run?
Rivals dev uses a procedural map, which the game generates.
What are the rules and settings on Rivals dev?
Nothing in the name tells you the gather rate on Rivals dev. No group limit is published. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Rivals dev?
Enter client.connect 203.94.34.210:12345 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.