:thinking:
Offline 203.94.34.210:28020 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:22 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include :thinking:?
You'll find :thinking: on the following Rust Pop Watch lists: Modded Rust servers, live and Aim training servers, ranked by the crowd. These are the filters that list it on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on :thinking: mean?
These are the tags :thinking: publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp200 (Max players): There are 200 slots; ts90 (Group limit): Each team is capped at 90; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP here; the loot is given to you; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does :thinking: rank against other Rust servers?
A seven-day player-hours placing of #15,366 puts :thinking: in the top 71% of all ranked servers.
How many players are on :thinking: right now?
:thinking: went quiet 15 days 21 hours ago and is offline at the moment.
Server facts
Is :thinking: online, and how reliable is it?
:thinking: shows as offline, last spotted 15 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is :thinking: located?
No region is published by :thinking:. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 203.94.34.210:28020.
Which Rust version is :thinking: on?
On Windows, :thinking: runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on :thinking: when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on :thinking:?
Too few wipes are on record for :thinking: to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 15 days 21 hours is when the present world was made.
The rules
What are the rules and settings on :thinking:?
Nothing in the name tells you the gather rate on :thinking:. A group holds at most 90 players. battle royale, arenas, parkour and Bedwars: that is the minigames & battle royale mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join :thinking:?
Enter client.connect 203.94.34.210:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.