OW Mad Science: Events server
Online 204.191.220.196:28115 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include OW Mad Science: Events server?
You'll find OW Mad Science: Events server on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on OW Mad Science: Events server mean?
The game's server browser picks up these tags from OW Mad Science: Events server: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does OW Mad Science: Events server rank against other Rust servers?
Player hours over the last week rank OW Mad Science: Events server at #15,310, within the top 69% of ranked servers.
How many players are on OW Mad Science: Events server right now?
0 players are on OW Mad Science: Events server at the moment, out of 100 slots. Across the past week it drew an average of 0 players.
Server details
Is OW Mad Science: Events server online, and how reliable is it?
As of now, OW Mad Science: Events server is online. Based on the uptime it reports, the last restart was about 9 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does OW Mad Science: Events server run smoothly?
Average server fps for the last 48 hours was 134, and it never went below 71. The world carried as many as 67,374 entities, including buildings and deployables. Up to 3,237 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is OW Mad Science: Events server located?
There is no region from OW Mad Science: Events server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 204.191.220.196:28115.
Which Rust version is OW Mad Science: Events server on?
On Linux, OW Mad Science: Events server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on OW Mad Science: Events server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on OW Mad Science: Events server?
Once a month is the whole wipe story for OW Mad Science: Events server, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 27 days 23 hours.
Rules and settings
Which map does OW Mad Science: Events server run?
Generated by the game with seed 1648840555, the map on OW Mad Science: Events server is procedural and 3,400 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on OW Mad Science: Events server?
The name of OW Mad Science: Events server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join OW Mad Science: Events server?
Enter client.connect 204.191.220.196:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://www.obsidianworlds.com/rust/.