echostore local test
Offline 204.93.237.12:28315 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:53 UTC7d ago | 0 | – | running | 0 |
| Wed 21 Oct, 08:35 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include echostore local test?
These Rust Pop Watch lists include echostore local test: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on echostore local test mean?
For the server browser, echostore local test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does echostore local test rank against other Rust servers?
Player hours over the last week rank echostore local test at #15,339, within the top 69% of ranked servers.
How many players are on echostore local test right now?
Offline now, echostore local test was last spotted 7 days 12 hours ago.
Server facts
Is echostore local test online, and how reliable is it?
Down at the moment: echostore local test was last seen 7 days 12 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 21 October 2026.
Where is echostore local test located?
No region is published by echostore local test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 204.93.237.12:28315.
Which Rust version is echostore local test on?
Rust network protocol 2634 and build 167781 is the version echostore local test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on echostore local test when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on echostore local test?
Too few wipes are on record for echostore local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 7 days 12 hours.
Rules and settings
Which map does echostore local test run?
The map on echostore local test is procedural, made by the game.
What are the rules and settings on echostore local test?
No gather rate appears in the name of echostore local test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join echostore local test?
The console method: start Rust, press F1, and type client.connect 204.93.237.12:28315. Launch Rust on this page is another way, opening Rust via Steam and connecting.