npc freeze local test
Offline 204.93.237.12:28435 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 23:09 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include npc freeze local test?
You'll find npc freeze local test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on npc freeze local test mean?
For the server browser, npc freeze local test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does npc freeze local test rank against other Rust servers?
A seven-day player-hours placing of #15,344 puts npc freeze local test in the top 69% of all ranked servers.
How many players are on npc freeze local test right now?
npc freeze local test went quiet 7 days 11 hours ago and is offline at the moment.
Server facts
Is npc freeze local test online, and how reliable is it?
The server npc freeze local test is not online now; 7 days 11 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 21 October 2026.
Where is npc freeze local test located?
There is no region from npc freeze local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 204.93.237.12:28435.
Which Rust version is npc freeze local test on?
Rust network protocol 2634 and build 167781 is the version npc freeze local test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on npc freeze local test when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on npc freeze local test?
npc freeze local test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 11 hours is when the present world was made.
Rules and settings
Which map does npc freeze local test run?
npc freeze local test uses a procedural map, which the game generates.
What are the rules and settings on npc freeze local test?
No gather rate appears in the name of npc freeze local test. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join npc freeze local test?
Enter client.connect 204.93.237.12:28435 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.