My Little Slice of Hell
Offline 205.185.192.69:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Little Slice of Hell?
These are the Rust Pop Watch lists that include My Little Slice of Hell: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Little Slice of Hell mean?
The game's server browser picks up these tags from My Little Slice of Hell: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How many players are on My Little Slice of Hell right now?
Offline now, My Little Slice of Hell was last spotted 44 days 15 hours ago.
About the server
Is My Little Slice of Hell online, and how reliable is it?
My Little Slice of Hell shows as offline, last spotted 44 days 15 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Where is My Little Slice of Hell located?
No region is published by My Little Slice of Hell. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 205.185.192.69:28015.
Which Rust version is My Little Slice of Hell on?
On Windows, My Little Slice of Hell runs Rust network protocol 2633 and build 162929. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on My Little Slice of Hell?
My Little Slice of Hell's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 53 days 3 hours.
Map and rules
Which map does My Little Slice of Hell run?
A procedural map is what My Little Slice of Hell runs, generated by the game.
What are the rules and settings on My Little Slice of Hell?
Nothing in the name tells you the gather rate on My Little Slice of Hell. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join My Little Slice of Hell?
The console method: start Rust, press F1, and type client.connect 205.185.192.69:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.