pllm-test-2
Offline 205.196.144.26:28215 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include pllm-test-2?
These Rust Pop Watch lists include pllm-test-2: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on pllm-test-2 mean?
For the server browser, pllm-test-2 lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does pllm-test-2 rank against other Rust servers?
The last seven days of player hours place pllm-test-2 at #15,318, in the top 69% of all ranked servers.
How many players are on pllm-test-2 right now?
Offline now, pllm-test-2 was last spotted 5 days 18 hours ago. The seven-day average sits at 0 players.
About the server
Is pllm-test-2 online, and how reliable is it?
pllm-test-2 shows as offline, last spotted 5 days 18 hours ago. The last 5 full days saw uptime of 0%, with 0 out of 120 hours online. It came to Rust Pop Watch's attention on 23 October 2026.
Where is pllm-test-2 located?
There is no region from pllm-test-2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 205.196.144.26:28215.
Which Rust version is pllm-test-2 on?
On Linux, pllm-test-2 runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on pllm-test-2?
Too few wipes are on record for pllm-test-2 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 20 hours.
The rules
Which map does pllm-test-2 run?
The map on pllm-test-2 is procedural, made by the game.
What are the rules and settings on pllm-test-2?
No gather rate appears in the name of pllm-test-2. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join pllm-test-2?
The console method: start Rust, press F1, and type client.connect 205.196.144.26:28215. Launch Rust on this page is another way, opening Rust via Steam and connecting.