Live 48,116 players 11,610 servers online 107 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Halo Test Onlineright now
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Halo Test

Online 205.209.120.235:28080 checked 8m ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,270top 69%
Region–no continent published · group 8, the default
Last wipe84d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Halo Test?

These are the Rust Pop Watch lists that include Halo Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Halo Test mean?

These are the tags Halo Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs160450 (Build): Game build: 160450; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Halo Test rank against other Rust servers?

The last seven days of player hours place Halo Test at #15,270, in the top 69% of all ranked servers.

How many players are on Halo Test right now?

0 players are on Halo Test at the moment, out of 50 slots. The seven-day average sits at 0 players.

About the server

Is Halo Test online, and how reliable is it?

Right now, Halo Test is up and running. Based on the uptime it reports, the last restart was about 2 days 19 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Halo Test run smoothly?

Average server fps for the last 48 hours was 138, and it never went below 74. Entities reached a maximum of 65,850: buildings, deployables and everything else. Memory use peaked at 2,828 MB. Players feel lag when fps drops and the entity count climbs.

Where is Halo Test located?

No region is published by Halo Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 205.209.120.235:28080.

Which Rust version is Halo Test on?

Rust network protocol 2632 and build 160450 is the version Halo Test runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on Halo Test?

Too few wipes are on record for Halo Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 84 days 9 hours.

The rules

Which map does Halo Test run?

A procedural map of 3,500 with seed 664382915 is what Halo Test runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Halo Test?

No gather rate appears in the name of Halo Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join Halo Test?

Enter client.connect 205.209.120.235:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2632
Protocol The game protocol is 2632, so your client has to match it to join.
cs160450
Build Game build: 160450.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.