Hunter's Cove
Offline 205.250.68.60:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:32 UTC25d ago | – | – | running | 1 |
| Fri 2 Oct, 21:15 UTC25d ago | – | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Hunter's Cove?
These Rust Pop Watch lists include Hunter's Cove: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hunter's Cove mean?
These are the tags Hunter's Cove publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Hunter's Cove rank against other Rust servers?
A seven-day player-hours placing of #13,654 puts Hunter's Cove in the top 62% of all ranked servers.
How many players are on Hunter's Cove right now?
Offline now, Hunter's Cove was last spotted 17 days 15 hours ago.
Server facts
Is Hunter's Cove online, and how reliable is it?
The server Hunter's Cove is not online now; 17 days 15 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 14 September 2026.
Where is Hunter's Cove located?
No region is published by Hunter's Cove. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 205.250.68.60:28015.
Which Rust version is Hunter's Cove on?
Rust network protocol 2634 and build 167398 is the version Hunter's Cove runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Hunter's Cove?
Hunter's Cove's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 25 days 21 hours.
Rules and settings
What are the rules and settings on Hunter's Cove?
The name of Hunter's Cove says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Hunter's Cove?
The console method: start Rust, press F1, and type client.connect 205.250.68.60:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.