Fallout | Staging | low Upkeep Cost
Online 206.172.48.75:28024 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:27 UTC33d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Fallout | Staging | low Upkeep Cost?
These Rust Pop Watch lists include Fallout | Staging | low Upkeep Cost: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Fallout | Staging | low Upkeep Cost mean?
The game's server browser picks up these tags from Fallout | Staging | low Upkeep Cost: gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169438 (Build): The game build is 169438; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?
Player hours over the last week rank Fallout | Staging | low Upkeep Cost at #5,027, within the top 23% of ranked servers.
How many players are on Fallout | Staging | low Upkeep Cost right now?
0 players are on Fallout | Staging | low Upkeep Cost at the moment, out of 300 slots. Peak for the week was 3, against an average of 0 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 1 players.
About the server
Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?
As of now, Fallout | Staging | low Upkeep Cost is online. Based on the uptime it reports, the last restart was about 45 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Fallout | Staging | low Upkeep Cost run smoothly?
Its server fps over the last 48 hours averaged 90, with 46 as the lowest. Entities reached a maximum of 186,000: buildings, deployables and everything else. Memory use peaked at 2,792 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Fallout | Staging | low Upkeep Cost located?
No region is published by Fallout | Staging | low Upkeep Cost. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 206.172.48.75:28024.
Which Rust version is Fallout | Staging | low Upkeep Cost on?
On Windows, Fallout | Staging | low Upkeep Cost runs Rust network protocol 2635 and build 169438. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Fallout | Staging | low Upkeep Cost when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. The crowd on the latest wipe topped out 20 hours in.
What is the wipe schedule on Fallout | Staging | low Upkeep Cost?
Once a month is the whole wipe story for Fallout | Staging | low Upkeep Cost, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 33 days 10 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does Fallout | Staging | low Upkeep Cost run?
A procedural map of 5,500 with seed 1337 is what Fallout | Staging | low Upkeep Cost runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Fallout | Staging | low Upkeep Cost?
The name of Fallout | Staging | low Upkeep Cost says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Fallout | Staging | low Upkeep Cost?
Enter client.connect 206.172.48.75:28024 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.