Live 45,616 players 11,643 servers online 113 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Fallout | Staging | low Upkeep Cost Onlineright now
Celebrity profile

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 10m ago

monthly wipes vanilla
Get on the guest list

Vital stats

Players now 0/ 300 slots 0% full steadyagainst this time yesterday
7-day average0peak 3
Rank#5,027top 23%
Region–no continent published · group 8, the default
Last wipe33d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:27 UTC33d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Fallout | Staging | low Upkeep Cost?

These Rust Pop Watch lists include Fallout | Staging | low Upkeep Cost: Community servers, by the numbers and Vanilla Rust servers, live. These are the filters that list it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Fallout | Staging | low Upkeep Cost mean?

The game's server browser picks up these tags from Fallout | Staging | low Upkeep Cost: gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): There are 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169438 (Build): The game build is 169438; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?

Player hours over the last week rank Fallout | Staging | low Upkeep Cost at #5,027, within the top 23% of ranked servers.

How many players are on Fallout | Staging | low Upkeep Cost right now?

0 players are on Fallout | Staging | low Upkeep Cost at the moment, out of 300 slots. Peak for the week was 3, against an average of 0 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 1 players.

About the server

Is Fallout | Staging | low Upkeep Cost online, and how reliable is it?

As of now, Fallout | Staging | low Upkeep Cost is online. Based on the uptime it reports, the last restart was about 45 minutes ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does Fallout | Staging | low Upkeep Cost run smoothly?

Its server fps over the last 48 hours averaged 90, with 46 as the lowest. Entities reached a maximum of 186,000: buildings, deployables and everything else. Memory use peaked at 2,792 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Fallout | Staging | low Upkeep Cost located?

No region is published by Fallout | Staging | low Upkeep Cost. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 206.172.48.75:28024.

Which Rust version is Fallout | Staging | low Upkeep Cost on?

On Windows, Fallout | Staging | low Upkeep Cost runs Rust network protocol 2635 and build 169438. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on Fallout | Staging | low Upkeep Cost when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. The crowd on the latest wipe topped out 20 hours in.

What is the wipe schedule on Fallout | Staging | low Upkeep Cost?

Once a month is the whole wipe story for Fallout | Staging | low Upkeep Cost, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 33 days 10 hours. The tags hold a monthly wipe schedule.

Map and rules

Which map does Fallout | Staging | low Upkeep Cost run?

A procedural map of 5,500 with seed 1337 is what Fallout | Staging | low Upkeep Cost runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on Fallout | Staging | low Upkeep Cost?

The name of Fallout | Staging | low Upkeep Cost says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Fallout | Staging | low Upkeep Cost?

Enter client.connect 206.172.48.75:28024 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp300
Max players There are 300 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs169438
Build The game build is 169438.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.