My Local Server
Offline 206.83.99.41:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Local Server?
You'll find My Local Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Server mean?
For the server browser, My Local Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Local Server rank against other Rust servers?
The last seven days of player hours place My Local Server at #15,863, in the top 72% of all ranked servers.
How many players are on My Local Server right now?
The last sighting of My Local Server was 17 days 9 hours ago, and it is offline now.
Server facts
Is My Local Server online, and how reliable is it?
Down at the moment: My Local Server was last seen 17 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 10 October 2026.
Where is My Local Server located?
No region is published by My Local Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 206.83.99.41:28015.
Which Rust version is My Local Server on?
On Windows, My Local Server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on My Local Server?
The record of My Local Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 18 days 7 hours.
Rules and settings
Which map does My Local Server run?
A procedural map is what My Local Server runs, generated by the game.
What are the rules and settings on My Local Server?
The name of My Local Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join My Local Server?
The console method: start Rust, press F1, and type client.connect 206.83.99.41:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.