REDS SERVER
Offline 206.83.99.41:28016 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include REDS SERVER?
These Rust Pop Watch lists include REDS SERVER: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on REDS SERVER mean?
For the server browser, REDS SERVER lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does REDS SERVER rank against other Rust servers?
The last seven days of player hours place REDS SERVER at #15,849, in the top 72% of all ranked servers.
How many players are on REDS SERVER right now?
REDS SERVER went quiet 17 days 16 hours ago and is offline at the moment.
About the server
Is REDS SERVER online, and how reliable is it?
REDS SERVER shows as offline, last spotted 17 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 10 October 2026.
Where is REDS SERVER located?
No region is published by REDS SERVER. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 206.83.99.41:28016.
Which Rust version is REDS SERVER on?
Rust network protocol 2634 and build 166652 is the version REDS SERVER runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on REDS SERVER?
The record of REDS SERVER's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 20 hours is when the present world was made.
Map and rules
Which map does REDS SERVER run?
The map on REDS SERVER is procedural, made by the game.
What are the rules and settings on REDS SERVER?
No gather rate appears in the name of REDS SERVER. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join REDS SERVER?
Enter client.connect 206.83.99.41:28016 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.