My Test Server
Offline 207.177.108.140:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Test Server?
You'll find My Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on My Test Server mean?
For the server browser, My Test Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does My Test Server rank against other Rust servers?
The last seven days of player hours place My Test Server at #14,398, in the top – of all ranked servers.
How many players are on My Test Server right now?
Offline now, My Test Server was last spotted 41 days 9 hours ago.
Server facts
Is My Test Server online, and how reliable is it?
Down at the moment: My Test Server was last seen 41 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is My Test Server located?
There is no region from My Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 207.177.108.140:28015.
Which Rust version is My Test Server on?
Rust network protocol 2633 and build 164530 is the version My Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on My Test Server?
My Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 51 days 12 hours is when the present world was made.
The rules
Which map does My Test Server run?
My Test Server uses a procedural map, which the game generates.
What are the rules and settings on My Test Server?
The name of My Test Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join My Test Server?
The console method: start Rust, press F1, and type client.connect 207.177.108.140:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.