Tin Can Island
Offline 208.115.210.186:27034 checked 15h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 22:42 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tin Can Island?
You'll find Tin Can Island on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Tin Can Island mean?
The game's server browser picks up these tags from Tin Can Island: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Tin Can Island rank against other Rust servers?
The last seven days of player hours place Tin Can Island at #15,264, in the top 69% of all ranked servers.
How many players are on Tin Can Island right now?
Offline now, Tin Can Island was last spotted 15 hours ago. It has averaged 0 players over the last seven days.
About the server
Is Tin Can Island online, and how reliable is it?
The server Tin Can Island is not online now; 15 hours have passed since it was last seen. Based on the uptime it reports, the last restart was about 6 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 155, a 92% uptime. The first time Rust Pop Watch saw it was 17 October 2026.
Does Tin Can Island run smoothly?
Its server fps over the last 48 hours averaged 40, with 40 as the lowest. The world carried as many as 111,319 entities, including buildings and deployables. The highest memory usage was 4,018 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Tin Can Island located?
There is no region from Tin Can Island. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 208.115.210.186:27034.
Which Rust version is Tin Can Island on?
On Linux, Tin Can Island runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Tin Can Island when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Tin Can Island?
Too few wipes are on record for Tin Can Island to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 10 days 4 hours is when the present world was made.
Rules and settings
Which map does Tin Can Island run?
Generated by the game with seed 1337, the map on Tin Can Island is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Tin Can Island?
Nothing in the name tells you the gather rate on Tin Can Island. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Tin Can Island?
Enter client.connect 208.115.210.186:27034 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/TFmMCvE2zh.