Souls.one_testing grounds
Offline 208.115.248.156:28080 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:04 UTC29d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:16 UTC44d ago | 2 | halved by day 2 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Souls.one_testing grounds?
You'll find Souls.one_testing grounds on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Souls.one_testing grounds mean?
The game's server browser picks up these tags from Souls.one_testing grounds: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): It's on game build 163493; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Souls.one_testing grounds rank against other Rust servers?
A seven-day player-hours placing of #15,394 puts Souls.one_testing grounds in the top 71% of all ranked servers.
How many players are on Souls.one_testing grounds right now?
The last sighting of Souls.one_testing grounds was 16 days 3 hours ago, and it is offline now.
About the server
Is Souls.one_testing grounds online, and how reliable is it?
Souls.one_testing grounds shows as offline, last spotted 16 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Souls.one_testing grounds located?
No region is published by Souls.one_testing grounds. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 208.115.248.156:28080.
Which Rust version is Souls.one_testing grounds on?
On Windows, Souls.one_testing grounds runs Rust network protocol 2633 and build 163493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Souls.one_testing grounds when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on Souls.one_testing grounds?
The record of Souls.one_testing grounds's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 29 days 17 hours.
The rules
Which map does Souls.one_testing grounds run?
Generated by the game with seed 745503023, the map on Souls.one_testing grounds is procedural and 1,622 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Souls.one_testing grounds?
The name of Souls.one_testing grounds says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join Souls.one_testing grounds?
Enter client.connect 208.115.248.156:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.