Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 13h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC10d ago | 1 | – | running | 0 |
| Fri 9 Oct, 12:56 UTC20d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Plugin Test (not public)?
These Rust Pop Watch lists include Local Plugin Test (not public): Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Plugin Test (not public) mean?
For the server browser, Local Plugin Test (not public) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Local Plugin Test (not public) rank against other Rust servers?
A seven-day player-hours placing of #14,607 puts Local Plugin Test (not public) in the top 66% of all ranked servers.
How many players are on Local Plugin Test (not public) right now?
The last sighting of Local Plugin Test (not public) was 13 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is Local Plugin Test (not public) online, and how reliable is it?
The server Local Plugin Test (not public) is not online now; 13 hours have passed since it was last seen. It was up 2% of the time over the last 7 full days, 4 of 168 hours in total. It came to Rust Pop Watch's attention on 30 September 2026.
Where is Local Plugin Test (not public) located?
There is no region from Local Plugin Test (not public). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 208.188.186.148:28015.
Which Rust version is Local Plugin Test (not public) on?
On Windows, Local Plugin Test (not public) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Local Plugin Test (not public) when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. The crowd fell under half by day 1 whenever it did not hold.
What is the wipe schedule on Local Plugin Test (not public)?
Local Plugin Test (not public)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 20 days 1 hours is when the present world was made.
The rules
Which map does Local Plugin Test (not public) run?
A procedural map is what Local Plugin Test (not public) runs, generated by the game.
What are the rules and settings on Local Plugin Test (not public)?
The name of Local Plugin Test (not public) says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Local Plugin Test (not public)?
The console method: start Rust, press F1, and type client.connect 208.188.186.148:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.