osmium dev w12 (local)
Offline 208.88.69.27:28840 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:49 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include osmium dev w12 (local)?
These Rust Pop Watch lists include osmium dev w12 (local): Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w12 (local) mean?
The game's server browser picks up these tags from osmium dev w12 (local): gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): It's on game build 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does osmium dev w12 (local) rank against other Rust servers?
Player hours over the last week rank osmium dev w12 (local) at #15,842, within the top 72% of ranked servers.
How many players are on osmium dev w12 (local) right now?
osmium dev w12 (local) went quiet 20 days 16 hours ago and is offline at the moment.
Server facts
Is osmium dev w12 (local) online, and how reliable is it?
The server osmium dev w12 (local) is not online now; 20 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 8 October 2026.
Where is osmium dev w12 (local) located?
No region is published by osmium dev w12 (local). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 208.88.69.27:28840.
Which Rust version is osmium dev w12 (local) on?
Rust network protocol 2634 and build 167231 is the version osmium dev w12 (local) runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on osmium dev w12 (local) when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on osmium dev w12 (local)?
Too few wipes are on record for osmium dev w12 (local) to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 20 days 22 hours.
Rules and settings
Which map does osmium dev w12 (local) run?
A procedural map is what osmium dev w12 (local) runs, generated by the game.
What are the rules and settings on osmium dev w12 (local)?
Nothing in the name tells you the gather rate on osmium dev w12 (local). Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join osmium dev w12 (local)?
Enter client.connect 208.88.69.27:28840 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.