WS-C map rig
Offline 208.88.69.27:28860 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include WS-C map rig?
You'll find WS-C map rig on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on WS-C map rig mean?
The game's server browser picks up these tags from WS-C map rig: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does WS-C map rig rank against other Rust servers?
Player hours over the last week rank WS-C map rig at #15,330, within the top 70% of ranked servers.
How many players are on WS-C map rig right now?
WS-C map rig went quiet 11 days ago and is offline at the moment.
Server details
Is WS-C map rig online, and how reliable is it?
The server WS-C map rig is not online now; 11 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 October 2026.
Where is WS-C map rig located?
No region is published by WS-C map rig. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 208.88.69.27:28860.
Which Rust version is WS-C map rig on?
Rust network protocol 2634 and build 167398 is the version WS-C map rig runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on WS-C map rig?
WS-C map rig's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 2 hours.
Map and rules
Which map does WS-C map rig run?
WS-C map rig uses a procedural map, which the game generates.
What are the rules and settings on WS-C map rig?
The name of WS-C map rig says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join WS-C map rig?
Enter client.connect 208.88.69.27:28860 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.