osmium dev w17-dev (local)
Offline 208.88.69.27:28904 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC20d ago | 24+6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include osmium dev w17-dev (local)?
These are the Rust Pop Watch lists that include osmium dev w17-dev (local): Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on osmium dev w17-dev (local) mean?
For the server browser, osmium dev w17-dev (local) lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): It's on game build 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does osmium dev w17-dev (local) rank against other Rust servers?
The last seven days of player hours place osmium dev w17-dev (local) at #15,874, in the top 72% of all ranked servers.
How many players are on osmium dev w17-dev (local) right now?
Offline now, osmium dev w17-dev (local) was last spotted 20 days 18 hours ago.
Server details
Is osmium dev w17-dev (local) online, and how reliable is it?
Down at the moment: osmium dev w17-dev (local) was last seen 20 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 8 October 2026.
Where is osmium dev w17-dev (local) located?
No region is published by osmium dev w17-dev (local). It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 208.88.69.27:28904.
Which Rust version is osmium dev w17-dev (local) on?
On Linux, osmium dev w17-dev (local) runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on osmium dev w17-dev (local) when wipe day comes around?
The average busiest crowd over recent wipes was 24 players. 0 hours after the latest wipe the crowd peaked, and 6 more were queued.
What is the wipe schedule on osmium dev w17-dev (local)?
Too few wipes are on record for osmium dev w17-dev (local) to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 20 days 20 hours.
Rules and settings
Which map does osmium dev w17-dev (local) run?
osmium dev w17-dev (local) uses a procedural map, which the game generates.
What are the rules and settings on osmium dev w17-dev (local)?
The name of osmium dev w17-dev (local) says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join osmium dev w17-dev (local)?
Enter client.connect 208.88.69.27:28904 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.