r2020-test
Offline 208.88.69.27:38389 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include r2020-test?
These are the Rust Pop Watch lists that include r2020-test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on r2020-test mean?
These are the tags r2020-test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does r2020-test rank against other Rust servers?
A seven-day player-hours placing of #15,869 puts r2020-test in the top 72% of all ranked servers.
How many players are on r2020-test right now?
The last sighting of r2020-test was 19 days 21 hours ago, and it is offline now.
Server facts
Is r2020-test online, and how reliable is it?
The server r2020-test is not online now; 19 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 9 October 2026.
Where is r2020-test located?
There is no region from r2020-test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 208.88.69.27:38389.
Which Rust version is r2020-test on?
On Linux, r2020-test runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on r2020-test?
r2020-test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 22 hours is when the present world was made.
Map and rules
What are the rules and settings on r2020-test?
No gather rate appears in the name of r2020-test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join r2020-test?
Enter client.connect 208.88.69.27:38389 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.