[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Bluezone101?
These Rust Pop Watch lists include [US] Bluezone101: Rust tutorial servers, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on [US] Bluezone101 mean?
These are the tags [US] Bluezone101 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does [US] Bluezone101 rank against other Rust servers?
[US] Bluezone101 takes #15,338 on seven-day player hours, a top 69% spot overall and #1,510 across North America.
How many players are on [US] Bluezone101 right now?
The last sighting of [US] Bluezone101 was 44 hours ago, and it is offline now. It has averaged 0 players over the last seven days.
About the server
Is [US] Bluezone101 online, and how reliable is it?
[US] Bluezone101 shows as offline, last spotted 44 hours ago. About 4 minutes ago is when it last restarted, judging by its uptime. It was up 79% of the time over the last 7 full days, 132 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.
Does [US] Bluezone101 run smoothly?
The 48-hour average was 38 server fps, with a low of 19. The world carried as many as 46,938 entities, including buildings and deployables. Up to 3,981 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [US] Bluezone101 located?
With its NA tag, [US] Bluezone101 lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 209.126.2.184:28038.
Which Rust version is [US] Bluezone101 on?
Rust network protocol 2635 and build 168909 is the version [US] Bluezone101 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on [US] Bluezone101 when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on [US] Bluezone101?
Wipes on [US] Bluezone101 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 15 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does [US] Bluezone101 run?
Generated by the game with seed 330014502, the map on [US] Bluezone101 is procedural and 4,250 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US] Bluezone101?
Nothing in the name tells you the gather rate on [US] Bluezone101. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [US] Bluezone101?
Enter client.connect 209.126.2.184:28038 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.