GodlyWorld
Offline 209.222.98.175:44071 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include GodlyWorld?
These are the Rust Pop Watch lists that include GodlyWorld: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on GodlyWorld mean?
These are the tags GodlyWorld publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does GodlyWorld rank against other Rust servers?
The last seven days of player hours place GodlyWorld at #14,720, in the top 66% of all ranked servers.
How many players are on GodlyWorld right now?
Offline now, GodlyWorld was last spotted 5 days ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is GodlyWorld online, and how reliable is it?
The server GodlyWorld is not online now; 5 days have passed since it was last seen. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 23 October 2026.
Where is GodlyWorld located?
No region is published by GodlyWorld. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 209.222.98.175:44071.
Which Rust version is GodlyWorld on?
On Linux, GodlyWorld runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on GodlyWorld?
Too few wipes are on record for GodlyWorld to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 5 days 1 hours.
The rules
Which map does GodlyWorld run?
A procedural map is what GodlyWorld runs, generated by the game.
What are the rules and settings on GodlyWorld?
The name of GodlyWorld says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join GodlyWorld?
The console method: start Rust, press F1, and type client.connect 209.222.98.175:44071. Launch Rust on this page is another way, opening Rust via Steam and connecting.