Dev server
Offline 212.10.125.149:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:47 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Dev server?
These are the Rust Pop Watch lists that include Dev server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Dev server mean?
The game's server browser picks up these tags from Dev server: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Dev server rank against other Rust servers?
The last seven days of player hours place Dev server at #14,712, in the top 67% of all ranked servers.
How many players are on Dev server right now?
Dev server went quiet 11 days 15 hours ago and is offline at the moment.
Server details
Is Dev server online, and how reliable is it?
Dev server shows as offline, last spotted 11 days 15 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 22 September 2026.
Where is Dev server located?
There is no region from Dev server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 212.10.125.149:28015.
Which Rust version is Dev server on?
Rust network protocol 2634 and build 166586 is the version Dev server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Dev server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on Dev server?
Dev server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 14 hours is when the present world was made.
Rules and settings
Which map does Dev server run?
Dev server uses a procedural map, which the game generates.
What are the rules and settings on Dev server?
No gather rate appears in the name of Dev server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Dev server?
The console method: start Rust, press F1, and type client.connect 212.10.125.149:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.