Live 32,604 players 11,658 servers online 75 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published MonkeyCode Test Server Off dutyoffline
Celebrity profile

MonkeyCode Test Server

Offline 212.107.28.57:28015 checked 39d ago

moddedoxide
Get on the guest list

Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,391no region published
Region–no continent published · group 8, the default
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include MonkeyCode Test Server?

These Rust Pop Watch lists include MonkeyCode Test Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on MonkeyCode Test Server mean?

The game's server browser picks up these tags from MonkeyCode Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does MonkeyCode Test Server rank against other Rust servers?

The last seven days of player hours place MonkeyCode Test Server at #15,391, in the top – of all ranked servers.

How many players are on MonkeyCode Test Server right now?

Offline now, MonkeyCode Test Server was last spotted 39 days 9 hours ago.

Server facts

Is MonkeyCode Test Server online, and how reliable is it?

The server MonkeyCode Test Server is not online now; 39 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.

Where is MonkeyCode Test Server located?

There is no region from MonkeyCode Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 212.107.28.57:28015.

Which Rust version is MonkeyCode Test Server on?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 55 days 3 hours is when the present world was made.

The rules

Which map does MonkeyCode Test Server run?

A procedural map is what MonkeyCode Test Server runs, generated by the game.

What are the rules and settings on MonkeyCode Test Server?

No gather rate appears in the name of MonkeyCode Test Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join MonkeyCode Test Server?

Enter client.connect 212.107.28.57:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.