BastionDEV [RELEASE]
Offline 212.112.119.248:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include BastionDEV [RELEASE]?
These Rust Pop Watch lists include BastionDEV [RELEASE]: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on BastionDEV [RELEASE] mean?
For the server browser, BastionDEV [RELEASE] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does BastionDEV [RELEASE] rank against other Rust servers?
A seven-day player-hours placing of #15,222 puts BastionDEV [RELEASE] in the top 64% of all ranked servers.
How many players are on BastionDEV [RELEASE] right now?
The last sighting of BastionDEV [RELEASE] was 28 days 3 hours ago, and it is offline now.
Server details
Is BastionDEV [RELEASE] online, and how reliable is it?
Down at the moment: BastionDEV [RELEASE] was last seen 28 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 1 October 2026.
Where is BastionDEV [RELEASE] located?
No region is published by BastionDEV [RELEASE]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.112.119.248:28015.
Which Rust version is BastionDEV [RELEASE] on?
On Windows, BastionDEV [RELEASE] runs Rust network protocol 2634 and build 166462. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on BastionDEV [RELEASE]?
BastionDEV [RELEASE]'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days 4 hours.
Map and rules
Which map does BastionDEV [RELEASE] run?
The map on BastionDEV [RELEASE] is procedural, made by the game.
What are the rules and settings on BastionDEV [RELEASE]?
No gather rate appears in the name of BastionDEV [RELEASE]. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join BastionDEV [RELEASE]?
Enter client.connect 212.112.119.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.