Evil Wurst Local
Offline 212.114.181.87:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Evil Wurst Local?
These are the Rust Pop Watch lists that include Evil Wurst Local: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Evil Wurst Local mean?
The game's server browser picks up these tags from Evil Wurst Local: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Evil Wurst Local rank against other Rust servers?
Player hours over the last week rank Evil Wurst Local at #15,138, within the top – of ranked servers.
How many players are on Evil Wurst Local right now?
The last sighting of Evil Wurst Local was 45 days 8 hours ago, and it is offline now.
Server details
Is Evil Wurst Local online, and how reliable is it?
Down at the moment: Evil Wurst Local was last seen 45 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Evil Wurst Local located?
No region is published by Evil Wurst Local. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 212.114.181.87:28015.
Which Rust version is Evil Wurst Local on?
On Windows, Evil Wurst Local runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Evil Wurst Local?
Too few wipes are on record for Evil Wurst Local to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 19 hours.
Map and rules
Which map does Evil Wurst Local run?
The map on Evil Wurst Local is procedural, made by the game.
What are the rules and settings on Evil Wurst Local?
Nothing in the name tells you the gather rate on Evil Wurst Local. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Evil Wurst Local?
The console method: start Rust, press F1, and type client.connect 212.114.181.87:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.