Magic World #1 - Long (Classic x1 | Vanilla)
Online EU 212.22.93.15:28024 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 07:01 UTC23d ago | 9 | – | running | 1 |
| Fri 2 Oct, 11:29 UTC27d ago | 13 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Magic World #1 - Long (Classic x1 | Vanilla)?
You'll find Magic World #1 - Long (Classic x1 | Vanilla) on the following Rust Pop Watch lists: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
What do the server tags on Magic World #1 - Long (Classic x1 | Vanilla) mean?
These are the tags Magic World #1 - Long (Classic x1 | Vanilla) publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; EU (Europe): Its place in the server browser is under Europe; jp0 (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Magic World #1 - Long (Classic x1 | Vanilla) rank against other Rust servers?
For the last seven days of player hours, Magic World #1 - Long (Classic x1 | Vanilla) sits at #2,039, inside the top 9% of ranked servers and at #792 in Europe.
How many players are on Magic World #1 - Long (Classic x1 | Vanilla) right now?
Magic World #1 - Long (Classic x1 | Vanilla) is holding 0 players, with 300 slots in total. Peak for the week was 9, against an average of 2 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 6 players.
Server facts
Is Magic World #1 - Long (Classic x1 | Vanilla) online, and how reliable is it?
Right now, Magic World #1 - Long (Classic x1 | Vanilla) is up and running. The uptime figure suggests it restarted roughly 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Magic World #1 - Long (Classic x1 | Vanilla) run smoothly?
Its server fps over the last 48 hours averaged 32, with 19 as the lowest. Entities reached a maximum of 226,963: buildings, deployables and everything else. Up to 5,317 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Magic World #1 - Long (Classic x1 | Vanilla) located?
With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.22.93.15:28024.
Which Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?
On Windows, Magic World #1 - Long (Classic x1 | Vanilla) runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Magic World #1 - Long (Classic x1 | Vanilla) when wipe day comes around?
The average busiest crowd over recent wipes was 11 players. The crowd on the latest wipe topped out 12 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Magic World #1 - Long (Classic x1 | Vanilla)?
Wipes on Magic World #1 - Long (Classic x1 | Vanilla) come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 23 days 14 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Magic World #1 - Long (Classic x1 | Vanilla) run?
The procedural map on Magic World #1 - Long (Classic x1 | Vanilla) measures 4,500 and comes from the game with seed 1615018777. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Magic World #1 - Long (Classic x1 | Vanilla)?
Going by its name, Magic World #1 - Long (Classic x1 | Vanilla) runs 1x gather. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. The plugin count is Oxide. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Magic World #1 - Long (Classic x1 | Vanilla)?
The console method: start Rust, press F1, and type client.connect 212.22.93.15:28024. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://magic-world.gamestores.app.
