Skin test
Offline 212.220.228.12:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Skin test?
You'll find Skin test on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Skin test mean?
The game's server browser picks up these tags from Skin test: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Skin test rank against other Rust servers?
The last seven days of player hours place Skin test at #15,338, in the top 69% of all ranked servers.
How many players are on Skin test right now?
Skin test went quiet 7 days 15 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server details
Is Skin test online, and how reliable is it?
The server Skin test is not online now; 7 days 15 hours have passed since it was last seen. The last 7 full days saw uptime of 5%, with 9 out of 168 hours online. Rust Pop Watch's first record of it is 21 October 2026.
Where is Skin test located?
There is no region from Skin test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.220.228.12:28015.
Which Rust version is Skin test on?
On Windows, Skin test runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Skin test?
The record of Skin test's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 5 hours.
Map and rules
Which map does Skin test run?
A procedural map is what Skin test runs, generated by the game.
What are the rules and settings on Skin test?
Nothing in the name tells you the gather rate on Skin test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Skin test?
The console method: start Rust, press F1, and type client.connect 212.220.228.12:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.