TerrorServer
Offline 212.5.157.41:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TerrorServer?
These are the Rust Pop Watch lists that include TerrorServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TerrorServer mean?
These are the tags TerrorServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does TerrorServer rank against other Rust servers?
A seven-day player-hours placing of #15,491 puts TerrorServer in the top 67% of all ranked servers.
How many players are on TerrorServer right now?
The last sighting of TerrorServer was 35 days 16 hours ago, and it is offline now.
About the server
Is TerrorServer online, and how reliable is it?
Down at the moment: TerrorServer was last seen 35 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is TerrorServer located?
No region is published by TerrorServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.5.157.41:28015.
Which Rust version is TerrorServer on?
Rust network protocol 2633 and build 162929 is the version TerrorServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on TerrorServer?
Too few wipes are on record for TerrorServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 12 hours.
Map and rules
Which map does TerrorServer run?
The procedural map on TerrorServer measures 3,000 and comes from the game with seed 12345. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on TerrorServer?
The name of TerrorServer says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join TerrorServer?
Enter client.connect 212.5.157.41:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.