CrazyRust Test Server
Online 212.73.137.6:28017 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC15h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC1d ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC9d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC16d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC18d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include CrazyRust Test Server?
You'll find CrazyRust Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on CrazyRust Test Server mean?
The game's server browser picks up these tags from CrazyRust Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does CrazyRust Test Server rank against other Rust servers?
The last seven days of player hours place CrazyRust Test Server at #7,748, in the top 35% of all ranked servers.
How many players are on CrazyRust Test Server right now?
CrazyRust Test Server is holding 0 players, with 40 slots in total. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 1 players.
Server facts
Is CrazyRust Test Server online, and how reliable is it?
CrazyRust Test Server is live at the moment. The uptime figure suggests it restarted roughly 14 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does CrazyRust Test Server run smoothly?
Its server fps over the last 48 hours averaged 240, with 237 as the lowest. Entities reached a maximum of 11,020: buildings, deployables and everything else. The highest memory usage was 2,352 MB. Players feel lag when fps drops and the entity count climbs.
Where is CrazyRust Test Server located?
There is no region from CrazyRust Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 212.73.137.6:28017.
Which Rust version is CrazyRust Test Server on?
On Linux, CrazyRust Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on CrazyRust Test Server when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. 40 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.
What is the wipe schedule on CrazyRust Test Server?
There is no next wipe to predict on CrazyRust Test Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 hours.
The rules
Which map does CrazyRust Test Server run?
Generated by the game with seed 671800176, the map on CrazyRust Test Server is procedural and 4,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page. The map name, as written, is Custom Map.
What are the rules and settings on CrazyRust Test Server?
The name of CrazyRust Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join CrazyRust Test Server?
The console method: start Rust, press F1, and type client.connect 212.73.137.6:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://srkhost.eu/.
