Rust Local
Offline 212.8.243.136:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust Local?
You'll find Rust Local on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Local mean?
The game's server browser picks up these tags from Rust Local: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust Local rank against other Rust servers?
Player hours over the last week rank Rust Local at #15,448, within the top – of ranked servers.
How many players are on Rust Local right now?
The last sighting of Rust Local was 41 days 10 hours ago, and it is offline now.
Server details
Is Rust Local online, and how reliable is it?
Down at the moment: Rust Local was last seen 41 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Rust Local located?
No region is published by Rust Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 212.8.243.136:28015.
Which Rust version is Rust Local on?
Rust network protocol 2633 and build 164530 is the version Rust Local runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust Local?
Too few wipes are on record for Rust Local to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 48 days 12 hours is when the present world was made.
Map and rules
Which map does Rust Local run?
A procedural map is what Rust Local runs, generated by the game.
What are the rules and settings on Rust Local?
The name of Rust Local says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. The server's own word for it is vanilla: facepunch's game, unchanged: no modified rates, kits or rules. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join Rust Local?
The console method: start Rust, press F1, and type client.connect 212.8.243.136:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.