Oxide Server
Offline 212.93.144.210:28035 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oxide Server?
You'll find Oxide Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Server mean?
These are the tags Oxide Server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Oxide Server rank against other Rust servers?
The last seven days of player hours place Oxide Server at #14,545, in the top 61% of all ranked servers.
How many players are on Oxide Server right now?
The last sighting of Oxide Server was 31 days 13 hours ago, and it is offline now.
Server details
Is Oxide Server online, and how reliable is it?
The server Oxide Server is not online now; 31 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 28 September 2026.
Where is Oxide Server located?
No region is published by Oxide Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 212.93.144.210:28035.
Which Rust version is Oxide Server on?
On Windows, Oxide Server runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Oxide Server?
Oxide Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 31 days 14 hours.
Rules and settings
Which map does Oxide Server run?
A procedural map is what Oxide Server runs, generated by the game.
What are the rules and settings on Oxide Server?
The name of Oxide Server says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
How to join
How do I join Oxide Server?
Enter client.connect 212.93.144.210:28035 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.