myserver
Offline 213.134.185.161:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include myserver?
These are the Rust Pop Watch lists that include myserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on myserver mean?
The game's server browser picks up these tags from myserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): It has 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): It's on game build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does myserver rank against other Rust servers?
The last seven days of player hours place myserver at #15,366, in the top 71% of all ranked servers.
How many players are on myserver right now?
The last sighting of myserver was 15 days 5 hours ago, and it is offline now.
About the server
Is myserver online, and how reliable is it?
myserver shows as offline, last spotted 15 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 7 October 2026.
Where is myserver located?
There is no region from myserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.134.185.161:28015.
Which Rust version is myserver on?
On Windows, myserver runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on myserver?
Too few wipes are on record for myserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 21 days 1 hours.
Map and rules
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
Nothing in the name tells you the gather rate on myserver. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join myserver?
Enter client.connect 213.134.185.161:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.