DyingManRust
Offline 213.166.84.23:28080 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DyingManRust?
You'll find DyingManRust on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DyingManRust mean?
These are the tags DyingManRust publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2631 (Protocol): You need the same game version to get in: protocol 2631; cs158240 (Build): It's on game build 158240; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DyingManRust rank against other Rust servers?
Player hours over the last week rank DyingManRust at #15,917, within the top 69% of ranked servers.
How many players are on DyingManRust right now?
DyingManRust went quiet 26 days 4 hours ago and is offline at the moment.
Server details
Is DyingManRust online, and how reliable is it?
Down at the moment: DyingManRust was last seen 26 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.
Where is DyingManRust located?
There is no region from DyingManRust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.166.84.23:28080.
Which Rust version is DyingManRust on?
On Windows, DyingManRust runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on DyingManRust?
The record of DyingManRust's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 102 days 17 hours.
The rules
Which map does DyingManRust run?
The procedural map on DyingManRust measures 2,000 and comes from the game with seed 481981. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on DyingManRust?
No gather rate appears in the name of DyingManRust. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join DyingManRust?
Enter client.connect 213.166.84.23:28080 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.