Combat Local - Carbon Dev
Offline 213.182.203.86:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Combat Local - Carbon Dev?
You'll find Combat Local - Carbon Dev on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Combat Local - Carbon Dev mean?
These are the tags Combat Local - Carbon Dev publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Combat Local - Carbon Dev rank against other Rust servers?
Player hours over the last week rank Combat Local - Carbon Dev at #11,541, within the top 52% of ranked servers.
How many players are on Combat Local - Carbon Dev right now?
The last sighting of Combat Local - Carbon Dev was 4 days 4 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is Combat Local - Carbon Dev online, and how reliable is it?
Down at the moment: Combat Local - Carbon Dev was last seen 4 days 4 hours ago. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Where is Combat Local - Carbon Dev located?
There is no region from Combat Local - Carbon Dev. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.182.203.86:28015.
Which Rust version is Combat Local - Carbon Dev on?
On Windows, Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Combat Local - Carbon Dev?
Too few wipes are on record for Combat Local - Carbon Dev to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 14 hours.
Map and rules
What are the rules and settings on Combat Local - Carbon Dev?
The name of Combat Local - Carbon Dev says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Combat Local - Carbon Dev?
Enter client.connect 213.182.203.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.