Local Staging Test
Offline 213.193.252.202:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Staging Test?
These are the Rust Pop Watch lists that include Local Staging Test: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Staging Test mean?
For the server browser, Local Staging Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166427 (Build): It's on game build 166427; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Local Staging Test rank against other Rust servers?
Player hours over the last week rank Local Staging Test at #16,608, within the top 70% of ranked servers.
How many players are on Local Staging Test right now?
Local Staging Test went quiet 27 days 16 hours ago and is offline at the moment.
Server details
Is Local Staging Test online, and how reliable is it?
The server Local Staging Test is not online now; 27 days 16 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is Local Staging Test located?
There is no region from Local Staging Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.193.252.202:28015.
Which Rust version is Local Staging Test on?
On Windows, Local Staging Test runs Rust network protocol 2634 and build 166427. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Local Staging Test?
The record of Local Staging Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days 4 hours.
Map and rules
Which map does Local Staging Test run?
Local Staging Test uses a procedural map, which the game generates.
What are the rules and settings on Local Staging Test?
Nothing in the name tells you the gather rate on Local Staging Test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Local Staging Test?
The console method: start Rust, press F1, and type client.connect 213.193.252.202:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.