4Netplayers Rust Server
Online 213.202.205.35:21200 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 4Netplayers Rust Server mean?
These are the tags 4Netplayers Rust Server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #6,025, in the top 27% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
The current tally at 4Netplayers Rust Server: 1 players across 10 slots. Averaging 0 players across seven days, it topped out at 1. Look at 17:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is 4Netplayers Rust Server online, and how reliable is it?
Right now, 4Netplayers Rust Server is up and running. Based on the uptime it reports, the last restart was about 11 hours ago. The last 4 full days saw uptime of 99%, with 95 out of 96 hours online. Rust Pop Watch's first record of it is 24 October 2026.
Does 4Netplayers Rust Server run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 26. The world carried as many as 90,256 entities, including buildings and deployables. Memory use peaked at 2,490 MB. Players feel lag when fps drops and the entity count climbs.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 213.202.205.35:21200.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2635 and build 168909 is the version 4Netplayers Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 5 days 2 hours.
Map and rules
Which map does 4Netplayers Rust Server run?
Generated by the game with seed 1234567890, the map on 4Netplayers Rust Server is procedural and 4,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server?
No gather rate appears in the name of 4Netplayers Rust Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join 4Netplayers Rust Server?
Enter client.connect 213.202.205.35:21200 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.