Black Muerta 4Netplayers
Online 213.202.205.35:21600 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Black Muerta 4Netplayers?
These are the Rust Pop Watch lists that include Black Muerta 4Netplayers: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Black Muerta 4Netplayers mean?
The game's server browser picks up these tags from Black Muerta 4Netplayers: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Black Muerta 4Netplayers rank against other Rust servers?
Player hours over the last week rank Black Muerta 4Netplayers at #7,477, within the top 34% of ranked servers.
How many players are on Black Muerta 4Netplayers right now?
0 players are on Black Muerta 4Netplayers at the moment, out of 10 slots. Peak for the week was 2, against an average of 0 players.
Server facts
Is Black Muerta 4Netplayers online, and how reliable is it?
Black Muerta 4Netplayers is live at the moment. Based on the uptime it reports, the last restart was about 2 days 4 hours ago. Out of 96 hours in the last 4 full days, it was online for 95, a 99% uptime. The first time Rust Pop Watch saw it was 24 October 2026.
Does Black Muerta 4Netplayers run smoothly?
The 48-hour average was 30 server fps, with a low of 28. At its peak it held 91,194 entities: buildings, deployables and all the rest. The highest memory usage was 3,199 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Black Muerta 4Netplayers located?
No region is published by Black Muerta 4Netplayers. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 213.202.205.35:21600.
Which Rust version is Black Muerta 4Netplayers on?
Rust network protocol 2635 and build 168909 is the version Black Muerta 4Netplayers runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Black Muerta 4Netplayers?
Too few wipes are on record for Black Muerta 4Netplayers to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 18 hours.
Rules and settings
Which map does Black Muerta 4Netplayers run?
The procedural map on Black Muerta 4Netplayers measures 4,000 and comes from the game with seed 1234567890. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Black Muerta 4Netplayers?
Nothing in the name tells you the gather rate on Black Muerta 4Netplayers. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Black Muerta 4Netplayers?
Enter client.connect 213.202.205.35:21600 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.