4Netplayers Rust Server probe 1
Offline 213.202.205.40:23500 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server probe 1?
You'll find 4Netplayers Rust Server probe 1 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
The game's server browser picks up these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
A seven-day player-hours placing of #12,978 puts 4Netplayers Rust Server probe 1 in the top 59% of all ranked servers.
How many players are on 4Netplayers Rust Server probe 1 right now?
4Netplayers Rust Server probe 1 went quiet 11 days ago and is offline at the moment.
Server details
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
The server 4Netplayers Rust Server probe 1 is not online now; 11 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 18 October 2026.
Where is 4Netplayers Rust Server probe 1 located?
No region is published by 4Netplayers Rust Server probe 1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 213.202.205.40:23500.
Which Rust version is 4Netplayers Rust Server probe 1 on?
Rust network protocol 2634 and build 167781 is the version 4Netplayers Rust Server probe 1 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 11 days 3 hours.
Map and rules
Which map does 4Netplayers Rust Server probe 1 run?
A procedural map of 4,450 with seed 1234567890 is what 4Netplayers Rust Server probe 1 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join 4Netplayers Rust Server probe 1?
The console method: start Rust, press F1, and type client.connect 213.202.205.40:23500. Launch Rust on this page is another way, opening Rust via Steam and connecting.