Live 36,116 players 11,615 servers online 68 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Server_216_DevBlog Off dutyoffline
Celebrity profile

Server_216_DevBlog

Offline 213.5.195.22:28015 checked 36d ago

modded
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,460top 67%
Region–no continent published · group not published
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Server_216_DevBlog?

These are the Rust Pop Watch lists that include Server_216_DevBlog: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded.

What do the server tags on Server_216_DevBlog mean?

For the server browser, Server_216_DevBlog lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; v2180 (Protocol): To join, your game must be on the same protocol version: 2180; oxide (Oxide): A plugin framework called Oxide (uMod) is running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; hdf93daba (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Server_216_DevBlog rank against other Rust servers?

A seven-day player-hours placing of #15,460 puts Server_216_DevBlog in the top 67% of all ranked servers.

How many players are on Server_216_DevBlog right now?

Offline now, Server_216_DevBlog was last spotted 36 days 14 hours ago.

Server facts

Is Server_216_DevBlog online, and how reliable is it?

Server_216_DevBlog shows as offline, last spotted 36 days 14 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 22 September 2026.

Where is Server_216_DevBlog located?

There is no region from Server_216_DevBlog. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.5.195.22:28015.

Which Rust version is Server_216_DevBlog on?

On Windows, Server_216_DevBlog runs Rust network protocol 2180. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on Server_216_DevBlog?

Server_216_DevBlog's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 36 days 14 hours.

The rules

Which map does Server_216_DevBlog run?

A procedural map is what Server_216_DevBlog runs, generated by the game.

What are the rules and settings on Server_216_DevBlog?

No gather rate appears in the name of Server_216_DevBlog. Nothing on group size is published here. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Anti-cheat is off: VAC, Valve's system.

Getting in

How do I join Server_216_DevBlog?

The console method: start Rust, press F1, and type client.connect 213.5.195.22:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players It has 10 slots.
v2180
Protocol To join, your game must be on the same protocol version: 2180.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) is running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

hdf93daba
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.
stok
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.