Test
Offline 213.59.158.156:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
You'll find Test on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; v2556 (Protocol): To join, your game must be on the same protocol version: 2556; cs104046 (Build): It's on game build 104046; ptrak (Networking): It uses RakNet, the standard network layer for the game; $reu2 (Region code): It carries region code eu2; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,586, in the top 71% of all ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 35 days 2 hours ago.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 35 days 2 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 24 September 2026.
Where is Test located?
The region code for Test is eu2, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 213.59.158.156:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104046 is the version Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Test?
The record of Test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 59 days 20 hours is when the present world was made.
Map and rules
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. Nothing on group size is published here. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test?
The console method: start Rust, press F1, and type client.connect 213.59.158.156:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.