Public Enemies
Offline 216.116.13.40:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Public Enemies?
You'll find Public Enemies on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Public Enemies mean?
These are the tags Public Enemies publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Public Enemies rank against other Rust servers?
Player hours over the last week rank Public Enemies at #15,330, within the top 69% of ranked servers.
How many players are on Public Enemies right now?
Public Enemies went quiet 9 days 20 hours ago and is offline at the moment.
Server details
Is Public Enemies online, and how reliable is it?
Public Enemies shows as offline, last spotted 9 days 20 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Public Enemies located?
There is no region from Public Enemies. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 216.116.13.40:28015.
Which Rust version is Public Enemies on?
Rust network protocol 2634 and build 167781 is the version Public Enemies runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Public Enemies?
Too few wipes are on record for Public Enemies to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 18 hours is when the present world was made.
Rules and settings
Which map does Public Enemies run?
Generated by the game with seed 12345, the map on Public Enemies is procedural and 3,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Public Enemies?
Nothing in the name tells you the gather rate on Public Enemies. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Public Enemies?
The console method: start Rust, press F1, and type client.connect 216.116.13.40:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.