Datawarp-Rust
Online 216.146.25.33:28015 checked 7m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Datawarp-Rust?
You'll find Datawarp-Rust on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Datawarp-Rust mean?
For the server browser, Datawarp-Rust lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Datawarp-Rust rank against other Rust servers?
The last seven days of player hours place Datawarp-Rust at #7,405, in the top 33% of all ranked servers.
How many players are on Datawarp-Rust right now?
Datawarp-Rust is holding 0 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 15:00 UTC, averaging 1 players.
About the server
Is Datawarp-Rust online, and how reliable is it?
As of now, Datawarp-Rust is online. About 5 days 10 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 85%, with 142 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does Datawarp-Rust run smoothly?
Average server fps for the last 48 hours was 110, and it never went below 58. The world carried as many as 116,772 entities, including buildings and deployables. Memory use peaked at 5,423 MB. Players feel lag when fps drops and the entity count climbs.
Where is Datawarp-Rust located?
There is no region from Datawarp-Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.146.25.33:28015.
Which Rust version is Datawarp-Rust on?
Rust network protocol 2635 and build 168909 is the version Datawarp-Rust runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Datawarp-Rust when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Datawarp-Rust?
Datawarp-Rust's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 4 hours is when the present world was made.
Map and rules
Which map does Datawarp-Rust run?
A procedural map of 4,500 with seed 27944 is what Datawarp-Rust runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Datawarp-Rust?
No gather rate appears in the name of Datawarp-Rust. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Datawarp-Rust?
Enter client.connect 216.146.25.33:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.