Live 54,841 players 11,709 servers online 155 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Defensive Telemetry Lab Off dutyoffline
Celebrity profile

Rust Defensive Telemetry Lab

Offline 216.146.25.53:28015 checked 4d ago

moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full
7-day average1peak 2
Rank#8,544top 38%
Region–no continent published · group 8, the default
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Rust Defensive Telemetry Lab?

You'll find Rust Defensive Telemetry Lab on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Defensive Telemetry Lab mean?

The game's server browser picks up these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Rust Defensive Telemetry Lab rank against other Rust servers?

The last seven days of player hours place Rust Defensive Telemetry Lab at #8,544, in the top 38% of all ranked servers.

How many players are on Rust Defensive Telemetry Lab right now?

The last sighting of Rust Defensive Telemetry Lab was 4 days 10 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 2.

Server details

Is Rust Defensive Telemetry Lab online, and how reliable is it?

Rust Defensive Telemetry Lab shows as offline, last spotted 4 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 12, a 7% uptime. The first time Rust Pop Watch saw it was 11 October 2026.

Where is Rust Defensive Telemetry Lab located?

There is no region from Rust Defensive Telemetry Lab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 216.146.25.53:28015.

Which Rust version is Rust Defensive Telemetry Lab on?

On Windows, Rust Defensive Telemetry Lab runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What is the wipe schedule on Rust Defensive Telemetry Lab?

The record of Rust Defensive Telemetry Lab's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 17 days 13 hours is when the present world was made.

The rules

Which map does Rust Defensive Telemetry Lab run?

A procedural map is what Rust Defensive Telemetry Lab runs, generated by the game.

What are the rules and settings on Rust Defensive Telemetry Lab?

The name of Rust Defensive Telemetry Lab says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join Rust Defensive Telemetry Lab?

Enter client.connect 216.146.25.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.