TestRust
Offline 216.147.123.240:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TestRust?
These Rust Pop Watch lists include TestRust: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestRust mean?
For the server browser, TestRust lists these tags: gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): There are 400 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TestRust rank against other Rust servers?
Player hours over the last week rank TestRust at #15,441, within the top 71% of ranked servers.
How many players are on TestRust right now?
The last sighting of TestRust was 16 days 19 hours ago, and it is offline now.
Server details
Is TestRust online, and how reliable is it?
TestRust shows as offline, last spotted 16 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 12 October 2026.
Where is TestRust located?
No region is published by TestRust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 216.147.123.240:28015.
Which Rust version is TestRust on?
Rust network protocol 2634 and build 167584 is the version TestRust runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on TestRust?
The record of TestRust's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 22 days is when the present world was made.
Map and rules
Which map does TestRust run?
TestRust uses a procedural map, which the game generates.
What are the rules and settings on TestRust?
The name of TestRust says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join TestRust?
The console method: start Rust, press F1, and type client.connect 216.147.123.240:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.