Live 55,495 players 11,631 servers online 132 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published pllm-test-1 Off dutyoffline
Celebrity profile

pllm-test-1

Offline 216.243.220.242:28115 checked 17d ago

moddedcarbon
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Vital stats

Players now 0/ 4 slots 0% full
7-day average0peak –
Rank#15,427top 71%
Region–no continent published · group 8, the default
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include pllm-test-1?

You'll find pllm-test-1 on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on pllm-test-1 mean?

For the server browser, pllm-test-1 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): There are 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does pllm-test-1 rank against other Rust servers?

Player hours over the last week rank pllm-test-1 at #15,427, within the top 71% of ranked servers.

How many players are on pllm-test-1 right now?

Offline now, pllm-test-1 was last spotted 17 days 7 hours ago.

About the server

Is pllm-test-1 online, and how reliable is it?

The server pllm-test-1 is not online now; 17 days 7 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 12 October 2026.

Where is pllm-test-1 located?

There is no region from pllm-test-1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 216.243.220.242:28115.

Which Rust version is pllm-test-1 on?

Rust network protocol 2634 and build 167584 is the version pllm-test-1 runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on pllm-test-1?

The record of pllm-test-1's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 17 days 9 hours.

Rules and settings

Which map does pllm-test-1 run?

A procedural map is what pllm-test-1 runs, generated by the game.

What are the rules and settings on pllm-test-1?

Nothing in the name tells you the gather rate on pllm-test-1. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join pllm-test-1?

Enter client.connect 216.243.220.242:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players There are 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must be on the same protocol version: 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.